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Thread: [WIP Project] Scaled Weapons - BlackRockShooter - Dead Master Scythe (Wood)

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    [WIP Project] Scaled Weapons - BlackRockShooter - Dead Master Scythe (Wood)

    G'day people I don't know. This is nobody appearing out of nowhere with some stuff I wanted to share that you may or may not have the slightest interest in.

    I've decided to finally to try something for the first time. Making near replicas of weapons only people of our nature know and hopefully love.

    We've arbitrarily chose to begin this with Dead Scythe, Dead Master's primary tool of choice.



    I've done my best to trace photos of PVC figures, since the original sources are either too stylized or loose to make out any form... so in a sense, I will reference what the sculptors interpreted from images. There are two variations here that I cannot decide between right now; the one based off the original illustration, and the other from the animation version of the figure, which (to my knowledge) is not based off an illustration. If you'd like to voice your opinion on which you'd like to see happen, leave a comment below and don't forget to Like and Subscribe!

    This will hopefully turn into the primary thread for future creations, but I'll worry about renovating this post if this gains enough popularity from you lovely folks.
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    Junior Member Drell's Avatar
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    Re: [WIP Project] Scaled Weapons - BlackRockShooter - Dead Master Scythe (Wood)

    Hi another man from nowhere. I can't tell you which one is better< but both of them look nice and the main idea sounds like a lot of fun. Keep up the good work! Hope to see this thread popular or at least alive!

    Long live the unlimited paper replica man!

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    Re: [WIP Project] Scaled Weapons - BlackRockShooter - Dead Master Scythe (Wood)

    Quote Originally Posted by Drell View Post
    Hi another man from nowhere. I can't tell you which one is better< but both of them look nice and the main idea sounds like a lot of fun. Keep up the good work! Hope to see this thread popular or at least alive!

    Long live the unlimited paper replica man!
    Thanks, Drell of 1 Post! I received enough votes among friends to pick the bottom one, so I went with that.

    _____________________

    Wanted to post an update on the progress. I have to say a lot of time went into idling as I spent a great amount of time trying to figure out the easiest way to go about cutting out the shape from a large sheet of plywood. So before getting into that, I decided it would be a time saver to invest time into putting together a table-mounted jigsaw.





    Getting the rough cuts in. Don't have a large sanding disc, so I had to go at it with a dremel, meaning it's not easy to get a uniform thickness.



    Spent the bulk of this week shaping in the curves and correcting over-cuts.
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    Re: [WIP Project] Scaled Weapons - BlackRockShooter - Dead Master Scythe (Wood)

    I'd progress through this a lot faster if I wasn't so attached to Rocket League.

    This week I spent many more hours adjusting the outside edge of the blade, getting a symmetrical shave on both sides from end to end. But then I anticipated I may have to come back to that if I mess up the inside edge.... so I switched over to that today...




    Oh I also sped things up by removing a bulk of the tighter curves with a sanding drum, and later hitting it with a small curved file:



    I'll be working on the chunky teeth-y section next.
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    Re: [WIP Project] Scaled Weapons - BlackRockShooter - Dead Master Scythe (Wood)

    Update time:



    Cut the blade off the headpiece. A single-piece of wood sculpture would be impressive, but I'm lacking carpentry skills to make this happen in a short period of time. So I'm cutting it. It made it a hell of a lot easier getting the areas there.



    Finally got started on developing this part a little more. I don't have the latest update on this in photo form yet, but I've been reducing its thickness to create a relief of where the pointy parts protrude from. This part is tricky to articulate for me.

    The next challenge I will no doubt have to face is how I would connect the pieces together. I wasn't going to do just glue. That's just asking to be knocked off.





    Started shaping these spinal vertebrate pieces.



    Annnnd I finally got the warped handle to look much more convincing.



    For tonight, I've dug into the shaft's head to allow the first vertebrae a pocket to sit in. I've also had to adjust the vertebrae ends so that they would sit flush with its neighbours, as well as bending the rod as I didn't drill the holes into the head and shaft at the same angles.



    As the warped handle was being finished up, some adjustments had to be made on both portions of the shaft. Also did a bit of work on the butt of the scythe, but that's the next thing to work on.
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